Orebit

C# | Unity | 24hr Global Game Jam | Top-Down Scroller


This is a top-down scroller and shooter that I helped code alongside 3 friends during a 48-hour Global Game Jam event held at the University of Florida.

I was primarily responsible for the player control interface, including movement, weaponry, aim, and projectile physics. I also built the player UI, created and implemented the various aspects of game audio (including an ambient shuffling playlist system, projectile sounds, and enemy audio), and was responsible for sprite and texture management for the game.


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